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RPG Level Design

Below are some jRPG game levels I created, called "maps" in the RPG Maker community. Level design typically consists of three parts : creating individual 32x32 pixel art tiles, assembling these tiles ("mapping") and adding characters/game logic. The images below show some of my best work in mapping.

Contest Entries

MappingContestRound3 MappingContestRound2 MappingContestRound5 DesertInterior MappingContestRound4

Contract Work (Style 1)

TortugaInGame FloatingContinent FloatingContinentInGame FloatingContinentFortress FloatingContinentPassage

Contract Work (Style 2)

StyleII_3 StyleII_2 StyleII_1